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A collection of article on everything from developing apps, to creating APIs, to the latest technologies and everything in between.

Open Source Packages

Open Source Packages

Over the last few years I've done quite a lot of work with Swift and SwiftUI and I've truly fallen in love with both. I love Swift as a language and SwiftUI allows me to build complex UIs with relative ease. As a result, all of the current games and apps that I've...

Sneak Peek: Reed/Wright Cycle Game

Sneak Peek: Reed/Wright Cycle Game

Today, I thought I'd give a quick update on what I've been working on and show off the new game I'm busy building. It's a Cyberpunk/Cybernoir thriller that unfolds as an interactive manga/graphic novel called Reed/Wright Cycle. Set in a future where cybernetic...

Adventures in SwiftUI & Game Dev – Part 4

Adventures in SwiftUI & Game Dev – Part 4

In this fourth part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover supporting macOS Catalyst in my Multiplatform SwiftUI game. TL;DR Takeaway: If you're not dealing with macOS Catalyst,...

Adventures in SwiftUI & Game Dev – Part 3

Adventures in SwiftUI & Game Dev – Part 3

In this third part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover supporting tvOS in my Multiplatform SwiftUI game. TL;DR Takeaway: If you're not dealing with tvOS, feel free to move...

Adventures in SwiftUI & Game Dev – Part 2

Adventures in SwiftUI & Game Dev – Part 2

In this second part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover adding Game Center support to SwiftUI. TL;DR Takeaway: Doing a quick search on the internet revealed the GameKitUI...

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