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A collection of article on everything from developing apps, to creating APIs, to the latest technologies and everything in between.
Open Source Packages
Over the last few years I've done quite a lot of work with Swift and SwiftUI and I've truly fallen in love with both. I love Swift as a language and SwiftUI allows me to build complex UIs with relative ease. As a result, all of the current games and apps that I've...
Sneak Peek: Reed/Wright Cycle Game
Today, I thought I'd give a quick update on what I've been working on and show off the new game I'm busy building. It's a Cyberpunk/Cybernoir thriller that unfolds as an interactive manga/graphic novel called Reed/Wright Cycle. Set in a future where cybernetic...
Adventures in SwiftUI & Game Dev – Bonus Round
In final part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover supporting Music, Sound Effects & Voice in my Multiplatform SwiftUI game. Hopefully, other indie developers can find...
Adventures in SwiftUI & Game Dev – Part 4
In this fourth part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover supporting macOS Catalyst in my Multiplatform SwiftUI game. TL;DR Takeaway: If you're not dealing with macOS Catalyst,...
Adventures in SwiftUI & Game Dev – Part 3
In this third part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover supporting tvOS in my Multiplatform SwiftUI game. TL;DR Takeaway: If you're not dealing with tvOS, feel free to move...
Adventures in SwiftUI & Game Dev – Part 2
In this second part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I'll cover adding Game Center support to SwiftUI. TL;DR Takeaway: Doing a quick search on the internet revealed the GameKitUI...
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