Our Blog
A collection of article on everything from developing apps, to creating APIs, to the latest technologies and everything in between.
Adventures in SwiftUI & Game Dev – Part 1
I recently decided to take my Murdered by Midnight Board Game and convert it to a Mobile App. After the success I had building my Stuff To Get shopping list app using Apple's Multiplatform template in Xcode, it made me wonder if SwiftUI had matured enough to build...
Releasing and Versioning Your Swift Package
This is the third and final part of our three part series on creating Universal Frameworks with the Swift Package Manager covers the steps Appracatappra uses to build Swift Packages that support sharing common code across Swift Projects and Apple OSes. In the first...
Documenting Your Swift Package
This second part of our three part series on creating Universal Frameworks with the Swift Package Manager covers the steps Appracatappra uses to build Swift Packages that support sharing common code across Swift Projects and Apple OSes. In the first part, Building...
Building Cross-Platform Universal Frameworks using Swift & the Swift Package Manager
NOTE: This article is an update and replacement of our original Building Cross-Platform Universal Frameworks using Swift article using the latest version of Swift and the Swift Package Manager. In the time since the original article was written, Apple has made several...
Murdered by Midnight Board Game Released
We are happy to announce that our first physical board game, Murdered by Midnight has just been published. The game is available exclusively from The Game Crafters. Click here and order your copy today! The game is for 2 to 7 players, with one player acting as the...
Using Your Custom Cross-Platform Universal Swift Framework
NOTE: The information in the article is old, outdated and has been left here for historical purposes only. Please see our new Building Cross-Platform Universal Frameworks using Swift & the Swift Package Manager article for up-to-date information. In this third and...
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