by Kevin | Dec 29, 2023 | Blog, Featured, Utilities
Over the last few years I’ve done quite a lot of work with Swift and SwiftUI and I’ve truly fallen in love with both. I love Swift as a language and SwiftUI allows me to build complex UIs with relative ease. As a result, all of the current games and apps...
by Kevin | May 5, 2022 | Blog, Featured, Games
Today, I thought I’d give a quick update on what I’ve been working on and show off the new game I’m busy building. It’s a Cyberpunk/Cybernoir thriller that unfolds as an interactive manga/graphic novel called Reed/Wright Cycle. Set in a future...
by Kevin | Oct 4, 2021 | Blog, Board Games, Games
In final part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover supporting Music, Sound Effects & Voice in my Multiplatform SwiftUI game. Hopefully, other indie developers can...
by Kevin | Oct 4, 2021 | Blog, Board Games, Games
In this fourth part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover supporting macOS Catalyst in my Multiplatform SwiftUI game. TL;DR Takeaway: If you’re not dealing with...
by Kevin | Oct 4, 2021 | Blog, Board Games, Games
In this third part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover supporting tvOS in my Multiplatform SwiftUI game. TL;DR Takeaway: If you’re not dealing with tvOS, feel...
by Kevin | Sep 30, 2021 | Blog, Board Games, Games
In this second part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover adding Game Center support to SwiftUI. TL;DR Takeaway: Doing a quick search on the internet revealed the...