Adventures in SwiftUI & Game Dev – Part 4

Adventures in SwiftUI & Game Dev – Part 4

In this fourth part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover supporting macOS Catalyst in my Multiplatform SwiftUI game. TL;DR Takeaway: If you’re not dealing with...
Adventures in SwiftUI & Game Dev – Part 3

Adventures in SwiftUI & Game Dev – Part 3

In this third part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover supporting tvOS in my Multiplatform SwiftUI game. TL;DR Takeaway: If you’re not dealing with tvOS, feel...
Adventures in SwiftUI & Game Dev – Part 2

Adventures in SwiftUI & Game Dev – Part 2

In this second part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover adding Game Center support to SwiftUI. TL;DR Takeaway: Doing a quick search on the internet revealed the...
Releasing and Versioning Your Swift Package

Releasing and Versioning Your Swift Package

This is the third and final part of our three part series on creating Universal Frameworks with the Swift Package Manager covers the steps Appracatappra uses to build Swift Packages that support sharing common code across Swift Projects and Apple OSes. In the first...