Murdered by Midnight

The game is for 2 to 7 players, with one player acting as the Author that runs the game. The game unfolds by selecting a case, the details of which are revealed during gameplay allowing the other players to deduce the murderer, murder weapon, motive and time of death thus winning the game.

The Story

A game of mystery, exploration & deduction

The story takes place in the 1920’s in a fabulous Art Deco mansion, Briarwood Manor. The owners have gathered six world famous detectives and several of their friends and family to throw a “murder party”, where they’ll stage a mock murder for the detectives to solve as entertainment… as was all the rage in the 20’s.

Unfortunately, things get all too real when someone commits an actual murder before the party gets started. Not including the detectives, there are 25 people at the manor during the time of the murder, this includes staff, family members and friends. Considering that the person who found the body is not the murderer, there are 22 possible suspects for the crime. Can you follow the clues and bring the guilty to justice before time runs out?

Design

Rich and Immersive Environments

Murdered by Midnight features beautiful, period-specific graphics and fonts designed to invoke the Art Deco feel and draw the player into the game’s environment.

Additionally, each non-player character includes a unique portrait and mini biography to help tell the story and make the player’s feel like they are staring in their own murder mystery novel.

Play

Easy to Play, Hard to Master

In Murdered by Midnight, one player will act as the Author controlling the story and the non-player characters using the included Murders Volume 1 or 2 Books. Optionally, new Murders can be generated using the Murder Maker or the game can be controlled by the AuthorBot.

One to six Players will be exploring the mansion where the murder took place searching for Suspects, Witnesses and potential murder Weapons.

Value

Highly Replayable

Murdered by Midnight ships with a collection of pre-made Murder Cases in the form of the included Murders: Volume 1 and Murders: Volume 2 books representing 36 initial cases.

When you’ve played through all of the scenarios provided by those books, and you’re looking for a little more excitement, you can use our online Murder Maker to generate new scenarios to play through. There are 483,000 possible outcomes just waiting to be explored!

Before a game starts, the Author can visit this page and cook up a new adventure by clicking the Generate button. Once a case is created, it can either be printed out for use during a game or viewed on a mobile device during gameplay. The choice is up to you!

Hybrid Gameplay

Let the Computer be the Author

Typically in a game of Murdered by Midnight, one player will act as the Author who controls the game and reveals results to the other players during gameplay. If all players want to act as detectives, you can use the AuthorBot to control the game.

Simply start a new game by clicking the New Game button. Then use the other controls such as Search Location or At Location when playing the game.

Forensics Analysis, Dust for Prints and Solve Murder should be performed by an individual Player out of the sight of the other Players, the results of which should be hidden (by clicking the Hide Results button) once viewed.

Availablity

Buy Exclusively from The Game Crafter

The Game Crafter (TGC) is the world’s first web-to-print game publishing company and offers a print on demand game publishing service. TGC empowers game designers around the world by allowing them to make a board game, card game, and custom playing cards through a website.

Publications

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