Sneak Peek: Reed/Wright Cycle Game

Sneak Peek: Reed/Wright Cycle Game

Today, I thought I’d give a quick update on what I’ve been working on and show off the new game I’m busy building. It’s a Cyberpunk/Cybernoir thriller that unfolds as an interactive manga/graphic novel called Reed/Wright Cycle. Set in a future...
Adventures in SwiftUI & Game Dev – Part 2

Adventures in SwiftUI & Game Dev – Part 2

In this second part of my multipart article on converting my Murdered by Midnight Board Game to a Mobile Game App using Swift and SwiftUI, I’ll cover adding Game Center support to SwiftUI. TL;DR Takeaway: Doing a quick search on the internet revealed the...
Action Utilities Additions

Action Utilities Additions

Version 01.02.00 Today we released a new version of our Swift and Xcode open source Action Utilities framework of time saving utilities and functions to solve common tasks across a wide range of mobile and desktop apps. Version 01.02.00 focuses on additions to our...
Using Your Custom Cross-Platform Universal Swift Framework

Using Your Custom Cross-Platform Universal Swift Framework

NOTE: The information in the article is old, outdated and has been left here for historical purposes only. Please see our new Building Cross-Platform Universal Frameworks using Swift & the Swift Package Manager article for up-to-date information. In this third and...