Action Table Quick Start Guide

For iOS and Android
Sample Apps

Action Table Component

Getting Started with Action Table

Action Table is available exclusively as part of the Action Component Suite by Appracatappra, LLC. To use an Action Table in your mobile app include the ActionComponent.dllcomponent and reference the following using statement in your C# code:

using ActionComponents;

Creating the Action Table

In iOS, an Action Table can either be defined in a .xib file or directly in code such as:

ACTableViewController Action Table;// Create new Action Table and set it's style
actionTable = new ACTableViewController (UITableViewStyle.Grouped, new RectangleF(0,0,360,480));
AddSubview (actionTable.TableView);
actionTable.cellSelectionStyle = UITableViewCellSelectionStyle.None;

On Android either define your Action Table in a .axml file or again in code:

private ACTableViewController settingsList;

// Gain Access to all views and controls in our layout
settingsList = FindViewById<ACTableViewController> (Resource.Id.settingList);

// Configure the settings list
settingsList.activity = this;

WARNING! You must set the activity property of you Action Table to the Activity that it is running in first, before using any other properties or methods else it may fail to run or render correctly!

Providing Data

To provide data for your Action Table, respond to the RequestData event of the Action Table‘s dataSource property. You will create a collection of one or more ACTableSections , each containing one or more ACTableItems that will define the structure and type of your table such as:

// Wire-up data request event
actionTable.dataSource.RequestData += (dataSource) => {
    // Populate table with data
    var section = dataSource.AddSection("Section One");

    // Add items to table
    section.AddItem("Item 1",true);
    section.AddItem("Item 2",true);

Finally, call the Action Table‘s LoadData() method to display the table with all of the data that you have defined. Example:

// Display table
actionTable.LoadData ();

Adding Accessories

More complex tables such as user settings can be created by Action Table with ease by using the helper functions of the ACTableItem class such as this for iOS:

// Wire-up data request event
actionTable.dataSource.RequestData += (dataSource) => {
    // Populate table with data
    var section = dataSource.AddSection("Accessory Types");

    // Add items to table
    section.AddItem("Stepper {0}",true).AddAccessoryStepper(1,10,1,1);
    section.AddItem("Slider {0:0}",true).AddAccessorySlider(1,100,50);
    section.AddItem("Text",true).AddAccessoryTextField(150,"<enter text>","");

Or this for Android:

// Wire-up data request event
settingsList.dataSource.RequestData += (dataSource) => {
    // Populate table with data
    var section = dataSource.AddSection("Accessory Types",Resource.Drawable.gear);

    // Add items to table
    section.AddItem("Switch","Maps to ToggleButton",true).AddAccessorySwitch(false);
    section.AddItem("Stepper {0:0}","Maps to SeekBar",true).AddAccessoryStepper(1,10,1,1);
    section.AddItem("Slider {0:0}","Maps to SeekBar",true).AddAccessorySlider(1,100,50);
    section.AddItem("Text",true).AddAccessoryTextField(250,"<enter text>","");
    section.AddItem("More Text",true).AddAccessoryTextField(250,"<more text>","");

Note: Special handling exists for AddAccessoryStepper and AddAccessorySlider, if the parent ACTableItem‘s text contains “{0}” or “{0:0}” it will be replaced with the value of the accessory as the user interacts with it.

User Interaction

Handle user interaction with an Action Table by responding to an ACTableViewController, ACTableSection or ACTableItem‘sItemSelected event such as:

// Wire-up item selection
actionTable.ItemsSelected += (item) => {
    // Display the selected item
    Console.WriteLine("Selected {0}",item.title);

Trial Version

The Trial version of Action Table is fully functional however the background is watermarked. The fully licensed version removes this watermark.